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Arena Wars (2004)

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Pizza Commander (2006)

Rocket Racer (2006)

Coop Commander (2006)

Flower Commander (2006)

Fruit Commander (2006)

Euro Vernichter (2003)

Lost Squadron (2005)

Zombie Quest (very simple 2D Adventure, 2006)

Freifunk Hannover project (GoogleMaps support)

Older projects (2000 and earlier)

MeinSport.de - German Sport Community Site

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Friday, October 22, 2004 11:30:09 PM UTC ( Other )
Name: Benjamin Nitschke
Nicknames: abi, exDreamDuck
Email: 
Skype: exDreamDuck
ICQ: 29615506
IRC (mostly on Quakenet): exDreamDuck
Where I live: Germany - Hannover
What I do: Programming Games (in c# and stuff)
A pic of me:
Projects:
What have I done:
- -2000: was born, going to school, studying, and some smaller projects
- 2000: WebWars, a small online rts game for Innonics. Sadly they went bankrupt and the game never came out :-(
- 2001: Games for Kids for the ROSHO GmbH. Still studying. First contact with .NET at the End of 2001.
- 2002: Started to develop a c# Game Engine (since there wasn't much around everything had to be started from scratch). First we decided to make a full game, but since the publishers didn't want to give us anything, we started Arena Wars (frist Title was "WebWars Arena"). Basically it was a remake of WebWars we did 2 years earlier.
- 2003: As it turns out Arena Wars could have a greater potential as originally planed and we continued developing. Only at the end of 2003 some publishers showed first interessts (we tried hard to even get there).
- 2004: Arena Wars comes out in Summer 2004 after 2 years of development. We still put some months of extra work into it to improve it, but our publisher (Ascaron) did not put much interesst in the game there there was very little marketing and also a bad timing when the game was released. But we got a lot of awards for Arena Wars and because so many players where staying and keept playing Arena Wars even without all the marketing, we still improved the game a lot and added much features
- 2004: Now we are developing our next title, doing technology research, more on that next year or so ^^
- 2005: The year of the tools. Wrote many cool apps like the NormalMapCompressor, CountMostUsedKeys, AbiKeyboard and also the free game Rocket Commander. Our next-gen title Armies of Steel was also developed to a publisher-demo version.
- 2006: Done some articles, tutorials, webcasts and video tutorials for Rocket Commander on Coding4Fun. Wrote the title-story for the gamestar/dev magazine. Worked more on technology and couple of smaller games. Still going on ...
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