Dungeon Quest GDC

Dungeon Quest XNA Game, which was developed in just 4 days on the GDC 2007 at the XNA Contest. Dungeon Quest GDC is a relatively complex 3D role playing game (at least for just 4 days of work). An early version even supported coop multiplayer on the Xbox 360 via splitscreen. The game was developed by Benjamin Nitschke (abi.exDream.com) and Christoph Rienaecker (WAII). (2008-02-10: Now updated to XNA 2.0). This is NOT the full Dungeon Quest game (see www.DungeonQuestGame.com for that), this is just the GDC version.

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